The second row skin presets are the 10 previous Glam Affair skin tones (Pearl, Artic, Europa, Asia, America, Jamaica, Exotic, India, Tropic, Africa).
On the right side of the second row skin presets, you will find the Bakes on Mesh (BoM) button. When toggled on, you body will be set to BoM mode. This will bake all textures worn on your default avatar to your mesh body. It is important to detach your alpha layer first. (If your body becomes invisible when you switch to BoM, you have forgotten to remove your Alpha layer)
Note that you can never take off a skin from the default body, you can only replace a skin. This means that in BoM mode, the skin on your default avatar will always get baked on your mesh body. If your default skin isn't made for the Maitreya body, you will most certainly see undesirable artifacts on the toes and fingers. We have included the Lara skins on tattoo system layers (wearables) for this reason. You can stack multiple tattoo layers on each other, but the order you wear and add them in determines what is shown above what. Therefore a skin on tattoo system layers needs to be worn first.
To leave BoM mode simply click the BoM button again and add your body Alpha layer (Maitreya Mesh Body - Alpha). The skin you were using prior to entering BoM mode will be restored.
Note that the HD nipples have textures with an alpha channel, just like the layers. Therefore wearing the HD nipples with layers, could create alpha glitches. But this will only be a risk if the layer covers the nipple/areola. Which is no longer necessarily the case, since you can now also just apply to a specific area of your layer.
Neck Fix and neck sizes
For most mesh heads you will need to choose neck size 0 or 5 for a seamless fit.
With the new V5 applier scripts you can now also make appliers just for materials. Bakes on Mesh wearables lack the ability of materials, but by creating materials appliers for the body, those can be used in combination with BoM.
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